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Judge Dredd: MC-1 Justice Dept. (Lawgivers) by JonathanBluestone Judge Dredd: MC-1 Justice Dept. (Lawgivers) by JonathanBluestone
The Lawgiver is the standard multirole sidearm of the Mega-City One Justice Department and has been in use in one form or another since 2072. The one shown in the upper left hand corner was issued in 2084 and continued to see service (with periodic upgrades to the technology) until 2133 when it was replaced by the Lawgiver II which is shown immediately beneath it. However although the technology was sound, the weapon had been manufactured by a criminal who booby-trapped the gun and used this to disarm and to kill many Judges using it as part of a surprise attack on the Justice Department. Street Judges went back to using the Lawgiver MK I, and beginning early 2134 the defective units were phased out and replaced with a series of upgrades and variants as shown here. The present update on the weapon is the Lawgiver MK III which can be seen in the lower right hand image. The MK I was 'programmed' by the Judge by sliding a switch to any one of the six settings but as of 2133 with the introduction of the MK II this was replaced by a voice-programmable option which would select the required bullet from the magazine and chambered it.

The Lawgiver can fire a Standard Execution (SE) round, a caseless titanium bullet and which has an effective range of three miles.
The Judge may also select a Heat Seeker (HS) round (also known as the hot shot) and that has its own propulsion system and steering vane and is propelled by the chemical reaction that occurs when its fuel (Argon 88 b) is exposed to air. Often used on fleeing perps it can go around corners. The Ricochet (R) round is a titanium bullet coated with a synthithic rubber solution that when fired in close quarters will rebound off of any solid surface until it finds its mark. Often employed when the Judge has no clear line of sight to a perp, they can fire at a nearby surface and if their calculations are correct, the round bounces and strikes the intended target. All Judges are trained to calculate such things as a matter of course. The Incendiary (I) round is similar to a standard execution round but contains a thermite core which is activated on impact and results in the target catching fire. The Armor Piercing (AP) round is designed for use against armored perps or machinery, including robots and vehicles. The round has a greater charge than a standard execution round to produce a much higher muzzle velocity and when used to execute multiple perps is capable of passing through multiple targets. The High Explosive (HE) round contains a concentrated high explosive and is deemed dangerous to user in contained areas. Extremely effective against large groups of perps it is not used unless all other options have been exhausted.

All weapons are drawn to scale. NOTE: Low Resolution images posted to deter art theft - My apologies to regular viewers, but in time the full-resolution images may be reintroduced.

Judge Dredd and all aforementioned references are the intellectual property of Rebellion, owners of 2000AD (C) Copyright Rebellion. The artwork and elements of the 'lore' plus the designs presented here are of my own invention and manufacture although they are based on and inspired by artwork from the Judge Dredd strip. I am announcing intellectual property rights over materials that I designed for that reason (C) Copyright Jonathan Bluestone 2018. Unauthorized duplication, usage or adaptation or works clearly derived from this artwork will be met with prosecution, creeps.
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Submitted on
March 10
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